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OUYA thumbstick forces D-Pad movement?!

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Has anybody noticed that GameInput on OUYA assumes that you want the left thumbstick to work like a D-pad? I had precise analogue controls implemented on Xbox and PS3, but the OUYA controller overrides it with blunt digital movements! It interprets 0.5 and beyond as one of Buttons 19-22.

 

Any thoughts on how I might counteract this?


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