Hi,
I am currently developing a truly deterministic ballistic engine, and so far I am doing good, I avoid numbers/floats and Math.cos/sin. But now I would like to interpolate between my points, and it would be easy for me to use the Point.interpolate method. Is this method truly cross platform/CPU deterministic?
My points contain integers, I don´t mind getting float/number results, as long as they are deterministic.
Thanks, Brian