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Slow Shader Jobs after Installation

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I wrote some Pixel Bender Kernels using Pixel Bender 2.5. I'm using them in an Adobe Air application I built using Flash Builder 4.7 and the Air3.6 sdk. When I run the application from Flash Builder the shaders work great. When I release the build, however, and install the application the shaders became very slow. Does anybody know what this is?


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