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Help needed with an AIR language packaging problem

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I have a game that includes resources for the Hebrew language, however the <supportedLanguages/> tag supports only ISO 639-1 languages, and Hebrew is not listed; in fact I got a compiler/packaging error when I tried to use "he".  Currently I am getting a notice in Google play that warns me this game might not be packaged correctly: "You translated the store listing into Hebrew but not the APK."   Is there a way around this problem, perhaps some manual editing of some files somewhere?  I'd like to publish the same app to the Apple app store, I imagine they will be even less lenient there.

 

We are using Flash Builder 4.7 and AIR 3.7 on Windows 7 x64 SP1.  Any assistance would be appreciated.


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