Hi there,
I wanted to update my app to support iPhone 6 and 6+' native resolutions. Now I don't have either device and want to start testing using the iOS simulator.
In Flash Builder's debug launch configurations in the "Default Device" list I can only select "iPhone (Retina)" which would be iPhone 5, all the while I have set the Simulator SDK to iPhoneSimulator8.3.sdk.
I can manually switch the device in the simulator to be iPhone 6 but everytime I press debug in FB it switches the simulator hardware back to iPhone 5.
How can I make FB start the app with iPhone 6 as default device in the iOS Simulator?