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Any ideas for smooth scrolling of full-screen panels for iPad?

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I'm working on an app that is basically just a grid of full screen panels that the user can go through by swiping left, right, up, down. I want it to lock to a singled direction once a user starts swiping so I've got it set to only start scrolling in a direction when the swipe direction has been moved by a few percent - i.e. if delta (x or y) > 5% and delta x > delta y then scroll in the x direction. I'm using a method that detects 'fast swipes' to switch between panels but can also use 'slow swipes' where if the panel is moved more than 50% of the screen then it switches.

 

To do all this, I'm using MouseEvents - up, down, enter frame etc and TweenLite. It just isn't working right at the moment - seems to work fine when testing on a computer but on my iPad it's just not working right. The locking doesn't seem to work quite right and it's jumpy. It is an iPad 3 so it's a retina display iPad with the weakest CPU/GPU but I want to make it work fine across all iPads so catering for the weakest setup would be best. I'm running my app at 60 fps and the stage is set to 1024x768 with images that are quite high resolution (more than retina). Would 30 fps make a better choice? Should I resize my imagery so that it fits 2048x1536 exactly or is the Flash Builder clever enough to do that on the fly? (I had assumed that it would be best to let it do its thing so that when I try porting this app to iPhones and other tablets, it would be easier).

 

Is there anything 'out there' already that does what I'm trying to do already? I'd like to get my solution to work but if I'm just reinventing the wheel and there are existing code solutions that do exactly this then I'd appreciate being pointed in the right direction!


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