Hi,
I've read some of the posts about the problem of SWFs not loading in iOS. This seemed to have to do with the SWFs having code. We removed code from the SWFs and In previous releases, using previous SDKs (I don't remember the last one that worked) we had everything working. But in the latest version compiled with the latest SDK (4.0...) none of the SWFs load.
of course I'm learning about this late in the game.
One more piece of information. I did a test with an application that just loads one codeless SWF and have exactly the same result.
If anyone has any ideas, I would be very grateful.
Best regards,
Chris McLaughlin